Wednesday, September 10, 2014
To help the players manage these encumbrance levels, I added some small boxes to the bottom of the character sheet where they can write down their encumbered, heavily encumbered, and overloaded levels.
It turns out that, with just their starting gear, all of the PCs in my game were encumbered, so they all suffered a -10 penalty to Speed. This proved a rude awakening for the players, and has become somewhat an area of focus in the sessions. In future posts I'll outline how I use cards to help players more easily calculate their equipment load, and how the lowly backpack has found a center stage tactical role.
Posted by LucidDion at 9:24 AM