The Delve Lord's Lair
Developing web-based tools to help DMs run their games
Tuesday, November 22, 2016
Javascript World Generation
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My fingers are aching after spending the past 3 days converting my fractal world generation code to Javascript. My vision is to produce a D...
Thursday, October 1, 2015
DMMuse.com Dungeon Generation Primer
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DMMuse.com is a site where I publish random generators and tools for D&D. Currently I've been working on a Dungeon Generator . Wh...
Wednesday, September 23, 2015
Rendering Dungeons
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Been working on rendering the randomly generated dungeons in a more game-friendly format. The 24-pixel tiling is looking pretty good. I...
Monday, September 21, 2015
Procedural Dungeons
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Taking a small break from wilderness generation, on to the dungeons that will eventually be populating that wilderness. Here's a sample...
Saturday, September 19, 2015
A Slicker Presentation
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With the bulk of the terrain generation under my belt, I spent some time working on the visual presentation of the hex map. I feel that the...
3 comments:
Friday, September 18, 2015
Better Rivers
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I cranked up the World Generator after a long hiatus, and promptly improved the river generation. I had to first re-factor the generator to...
Monday, January 12, 2015
Hex Terrain Mapping Complete
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Wetlands Added The terrain mapping for my fractal world generation is now complete, with the addition of swamps and an occasional fungal f...
1 comment:
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